The film industry has been a beloved source of entertainment for decades. Movies and television have remarkably shaped the way we interact with media through the representation of perspectives, the boundless capacity of storytelling, and the combined art of visual and auditory media. We cannot deny the impact filmmaking carries in global pop culture with current music, fashion, and even language heavily influenced by film. But in recent years, a concerning pattern has emerged, from Superman (2025), to Final Destination: Bloodlines (2025), and the upcoming third installment of Now You See Me: Now You Don’t (2025), one cannot help but wonder: why is every new movie either a reboot, a remake, or a sequel?
Since the
start of the 21st century, the obsession with retelling old stories has been an escalating trend. The industry’s reliance on nostalgia has become its defining feature. Childhood recollections are being manufactured onto screens like the live-action movies
Minecraft (2025) and
Barbie (2024). Teenage classics are turning into modernized musicals like
Wicked (2024) and
Mean Girls (2024). Franchises like
Toy Story 5 (2026) and
Jurassic World: Rebirth (2025) are stretching far beyond their endings, producing countless resolutions that repeat the same narratives. What once felt like creative freedom now feels strictly copy-paste.
Disney is a notorious contributor to this cycle, widely ridiculed for its mediocre representation of classics, the company is known to take the life and soul from the movies we grew to love. Take the live-action
Mulan (2020), one of the many examples of Disney flops. The film received massive backlash for losing the emotional depth of its animated predecessor, particularly for making the protagonist, Mulan, already a skilled warrior, unlike in the original, therefore removing the original character arc’s significance. Critics also pointed to numerous
cultural and historical inaccuracies, a poor application of modern humor, and a confusing, poorly edited action style. Similarly,
Pinocchio (2022) was also heavily criticized for its weak remake, with critics arguing that it was pointless because the film did not add enough
new material to justify its existence. In fact, the one thing Disney decided to change was the moral lesson, making Pinocchio's punishment for lying undeserving and giving him a less developed character arc, undermining the sole premise the classical tale holds.
The Hollywood industry falls back down the same rabbit hole. When
Mean Girls (2024) was confirmed for production, fans of the original film had high expectations. However, what played in cinemas was a watered-down version of the musical on Broadway and
Mean Girls without the “mean.” Many have emphasized that the film seemed
lost in its direction: whether adding a softer route or sticking to the original’s aesthetic of the early 2000s, what ended up in theaters had an even cheaper quality look than the 2004 version. The reboot of
Monster High (2022) followed the same formula: low-priced appearing clothes, a predictable plot, and being seen as a
cash grab that did not stay true to the authenticity of the characters. The failure of both films to embody the individuality of each character upset the fanbases, especially since the franchises' fame largely arose from its fashion sense.
Sequels are no less guilty of draining originality from cinema. What was once an exciting continuation of a massive hit movie has turned into an exhausting pattern of repetition.
Thor: Love and Thunder (2022), for instance, is often mocked as
one of the worst sequels Marvel has ever made. It is a film that should have succeeded upon the already built success of the previous films, but instead collapsed under its own overuse of humor. The sincerity of *Ragnarok’*s tetralogy got lost in translation as it prioritized monotonous comedy. Even timeless franchises like
Toy Story, which concluded beautifully with its third installment, could not resist reopening the door in 2024 and keeping it open for yet another sequel scheduled to premiere in 2026.
At some point, the emotional core that made the originals stand out starts to fade. What now remains is a foundation that has been overused, stereotyped, and overworked by corporations that seek quantity over quality. Nowadays, industries do not attempt to tell a story but rather share the same hollow narrative. These days, the blueprint for film means reducing the number of new stories, reusing existing characters and plots, and recycling beloved titles to capitalize on emotional attachment. Unfortunately, creativity is not a priority when it all comes down to commercial certainty.
While it is easier to blame this pattern on the capitalistic ideals of corporations and businesses: the problem also circles back to us, the audience. We crave nostalgia because it feels safe. It is easier to revisit a story we already know than take a chance at something new. Studios understand this and exploit it.
Everything Everywhere All at Once (2022), which won multiple awards and praise among critics, surprisingly earned less at the box office than the widely panned “worst trilogy of Ant-Man”,
Ant-Man and the Wasp :Quantumania (2023). Similarly,
Sinners (2025), recently
awarded a Critics’ Choice Award, engrossed less than the tone-deaf
Lilo and Stitch (2025). It is a cycle that thrives on familiarity, feeding the belief that what has worked before is the only thing that will work. Every reboot guarantees a built-in fanbase, every remake guarantees nostalgic boosts, and every sequel guarantees a box-office hit.
Nostalgia is good, but attaching too much of our enjoyment to it blinds us. When every film becomes a mirror of something we have already seen, there’s no space for individuality; hence, leaving little room for creativity to thrive. The comfort of the familiar is starting to cost us the thrill of imagination. What once defined cinema - storytelling, visual effects, and relatable performances - is now stuck in an endless loop of repetition.
Film is an art, and art is the embodiment of human expression; it is how the media has communicated the endless capacity of our imagination. Inspiration can only get you so far until the line starts to blur into cliche territory. If art is subjective, then why are we pushing the film industry into objective profit-narratives? If filmmakers keep chasing what is safe, and audiences keep consuming it, then maybe we are the ones writing the death of cinema.
Sabria Dizon is a Staff Writer. Email them at feedback@thegazelle.org.